Archive for the 'Bleeding Play' Category

Updated Priorities

August 21, 2008

Now that Geiger Beta is out, it’s time to take a break from that and give people some time to play it and make comments. Which means I can finally think about other things.

Dev recently said that he wants to play the Avatar game, which means I need to tweak it a bit. I might just end up blatantly stealing the fight mechanics from Mist-Robed Gate, because I think they’ll work mighty well. Then a few other tweaks and we’re off. The Avatar game still gets the most hits of anything on my website, so perhaps I should just release it through Bleeding Play in PDF form, once we playtest it a bunch more.

Push is definitely near the top of the list. I want to get the other articles from Push 1 up in HTML format on Bleeding Play, make the link to the PDF more prominent, type in the edits to her article that Em sent me months ago, and get Push 1 set up on Lulu so people can order print copies at cost. I also want to start getting some of the stuff from Push 2 up. Eero and Bill’s articles in particular are things I’ve been sitting on for many months. I just need to edit them, ask for a couple corrections from the authors, and post them up there.

Currently, it looks like Transantiago development may move to Secret Wars for a bit, since Shreyas has agreed to help me work on the passages from the rules that are supposed to be read aloud during play.

And then there’s Fingers on the Firmament, which I’ve been thinking about a ton and can’t wait to get to. Development-wise, I think it comes right after Transantiago, since Justin is still focused on getting the John Rain game done. It will rock some serious socks. Honestly, after playing 4th some more, I’m also interested in seeing the changes they’re coming out with for the GSL, on the outside chance that Firmament might be able to mine some of the better parts of the new edition. We’ll see.

Then, on the outside, things I still want to finish some day:
Agonia
The Snow Queen
Sorcémon

Geiger & BP Update

August 17, 2008

Just thoroughly updated the Geiger Counter page on Bleeding Play. It now features:

– a slightly updated Beta text, proofed by myself, MikeRM, and Renato, with (hopefully) 75% fewer typos
– the new play sheet as a separate download, now with 100% fewer bears!
– all the play reports from the Alpha playtesting, mostly by those crazy cats who run GoPlayNW

I apologize for the typos in the edition I got out for GenCon. Apparently (and unsurprisingly) making last minute edits and additions directly into InDesign is fraught with danger. The new text is functionally the same, however. There are no content changes.

Also, while I was updating things, there’s a new page explaining what Bleeding Play is all about.