Luke & Vincent Share a Difficult Conversation

March 20, 2008

I’m not sure if I can do this conversation justice, but it’s a very important thing to listen to, since it gets at many of the major issues at the heart of indie roleplaying’s current period of self-reflection and adjustment: mutualism, money, egos, feeling supported by your fellow designers, quality, being the prettiest or the best, social circles, regionalism, punk-rock do-it-yourself style, talking shit on the internet, retreating from the internet, blogs vs. forums vs. face-to-face, hurt feelings, looking backward, and looking forward.

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