Retro: Cue the Music

March 2, 2007

This game is a bizarre gem of a concept was inspired by Shreyas’ Mridangam. The question that led to Mridangam, which Rich Forest and I first discussed in Hong Kong, is “what if roleplaying emerged from something other than the wargaming tradition?” In Cue the Music, roleplaying evolved from improvisational music theater forms.

The players improvise lyrics, melodies, and vocal harmony on top of instrumental music that they all know (and, ideally, is performed live by musicians who may or may not also be players). I suppose, if you have musicians who are comfortable with the idea, they could improvise as well.

I think there’s a ton of potential in explicitly using music and singing as part of game design, as recently demonstrated by Graham’s rock karaoke game concept. It’s just a matter of someone putting the right package together.

Sources
– 2005 Feb 26: Original Livejournal Post

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