Mo Hits the Nail on the Head

January 10, 2006

So, way back in the day, I was trying to explain why Universalis is a fascinating, amazing, awesome game, but that I would never really enjoy playing it, because it was a totally Yang-style game, where I was more of a Yin person. That was too touchy-feely and abstract for most people and I don’t remember much coming out of that conversation, except that Emily Care got my back (or, rather, I got hers) and we didn’t make much headway explaining anything, because it became this gender issue and you know how those go.

Well, Mo’s reframed the argument, and now it all makes total sense.

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